All looks great! However, when loading an instance, cesium block the Unreal main loop and first create full instances tabel then back to main render loop. This causes the screen to freeze for a few milliseconds
This is a big problem in aviation and car simulations
My example for test. This is small city Tczew in Poland. Coordination:
Lat: 54.09437276154797, Lng: 18.78383384505706: cesiumForum.zip (6.4 MB)
Main Json roof: cesiumForum/Roof/0/L0X0Y0.json
Main Json instances Wall: cesiumForum/InstanceWall/0/L0X0Y0.json
My question:
Do you plan to develop instances? for example: Create a system for loading instance tables in packages, or support metadata?
Thank you for the detailed writeup. We actually happen to be working on support for instanced features and metadata! You can see the status of the Github PRs for them here:
We’re hoping to get this into the next release, so stay tuned.