Integration of a FBX and rendering

Hey everyone!

Recently I tried to integrate in Cesium for Unreal a fbx made with Metashape. On the following pictures you have the rendering with a classic 3D viewer, and the rendering in Unreal.

Does anybody knows why my data look so shitty in Unreal? (The texture is also charged and all, so I don´t have any clue)

Thanks for reading :slight_smile:


Hi @Emma.R,

Are you using Cesium for Unreal to load the model as a 3D Tileset? Or did you import the model into Unreal Engine directly?

If you are using Cesium for Unreal to load it, try uploading the model to Cesium ion. Let me know if it renders as expected there.