Hello,
You’re right - this would make a great tutorial. I’ll see what I can do, but it may be a little bit until I’m able to focus on it.
In the meantime, here are a few posts that may be able to help you out -
We’re also working on a spline-based clipping feature to clip out terrain. That feature is still in development, but may be helpful in your case - Clipping 2.5d by nithinp7 · Pull Request #446 · CesiumGS/cesium-unreal · GitHub
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