We’ve done already a few internal tests trying to switch from Flash based map to Cesium, but still JS lack from 20 to 150 times behind the Flash as pure performance.
We have a lot of on-the-fly generations, multiple types of interaction and hundreds of simulated polylines which have to be redrawn each second or two while there is not visible flickering or interaction change.
Since Cesium so far is the closest thing to our needs, and I am really looking forward to it, and since the project going to be rewritten totally - I just wondered if using a tech which is probably the next big thing would not be great to have soon in cesium as well.
And yep - definitely liked the demo you have show, yet there is a lot of things which would go even better with WebAsm and probably Blazor. This was my point initially, and I really believe from the test I’ve seen that the 3D is getting much more fps switching to WebAsm.