Loading for tiles

Hello, i just wanted to know if there is a possibility to chose the tiles that appears, tiles loaded etc, :

I have my camera here, but useless tiles are loaded, like all the tiles at the right, is there any possibilty to change that ?


I would take a look at this PR, which was included in the release of Cesium for Unity 1.0.0: Add ability to exclude tiles by implementing a C# class. by kring · Pull Request #248 · CesiumGS/cesium-unity · GitHub

In short, we added an abstract class called CesiumTileExcluder, which you can inherit from to implement your own tile-excluding logic. The example in the PR description describes a “box excluder” that excludes tiles from loading if they are outside the bounds of a box.