Loading scene slowly in Realtime Roaming

My customers test roaming scene in realtime mode. How can we improve this situation?
Google Drive: bug.mp4 - Google Drive

@vigor_cao This is a Kit 104.2 bug where Fabric prims don’t become visible until the camera stops moving, even when geometry streaming is disabled. The good news is that it’s fixed in Kit 105 which should roll out next month. There’s not much we can do on the Cesium side so we’re just waiting until then.

We’re tracking the issue here: Holes while camera is moving · Issue #255 · CesiumGS/cesium-omniverse · GitHub

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Thank you for your reply . Make sense.