Loading tiles in top-down view in unreal

Hi there.

Just wondering if there is a way to force cesium to load all on-screen
tiles when in top view. I’m trying to lay out some cartographic polygons from a top-down perspective, but it’s a bit difficult when the scene looks like this.

Thanks for your time.


Hi @Trent_Cabban,

This is a known issue. I actually was expecting it to be fixed after some recent updates, but it looks like it’s still a problem. I agree that this is annoying, so hopefully it’s easy to resolve. I’m not familiar with that part of the code so I’m bumping some of our engineers. You can keep track of the status of this issue at the link above.


Hey Alex

Thanks for getting back to me.

For now I’ve found a workaround where I open a second viewport and angle it’s camera to look at the region that is focused in the top-down view. This seems to force it to load in on both viewports.


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Thanks Trent! I’ve added that workaround to the issue I linked above to help out other users.