Missing components when Unity project is shared via Plastic

We are encountering issues when the project is shared via Plastic version control. Another team member got the project on his end with missing scripts. And even if we remove them, we can’t add them back with an error message (see screenshots). Also, we are not able to add Origin Shift to the main camera as it appears to be missing in the project on his end. Everything works on my side. Using same version 1.9.0. Can this problem be related to the token we are using? Can we both use the same token?

Evgeniya


My guess from the screenshots would be that this is some sort of issue related to scripts not compiling correctly or not being able to load the native component of Cesium for Unity. Does your team member see any errors in the console when they load the project? If so, could you send those errors here?

My colleague re-cloned the package and updated Cesium, and the issue was resolved. Thank you!