I use the cesiumsample project,in my own latitude and longitude,when i run with eidt, the camera orientation is correct,but when i pachage the proj or run with independent process
the camera orientation is forward to ground.how can i fix it or some suggestion
Hi @zacks, welcome to the community!
It’s hard to say what might cause that. A few things to help diagnose the problem:
- Can you please share some screenshots showing the problem?
- What version of Unreal Engine are you using?
- What version of Cesium for Unreal are you using? The version number is found in the lower-right corner of the Cesium panel.
- Do you have any Blueprints or C++ code that are attempting to modify the camera? If so, please tell us about them, because there is a good chance that is where the problem lies.
thank you for report. this issue only appear when I use cesium sample, now I create a project which build by myself,the issue didn’t appear.