Panning and zooming behaviour when globe is off

Hi everyone,

Panning and zooming behaviour works fine for me in this example from the underground tutorial.

However, for some functionaries we have to turn the globe off. As a result, zooming becomes really really slow, and if you click on the pipe and drag the mouse up, it will do a rotate (feels like zooming out) instead of a pan behaviour when the globe is on in the tutorial. I’ve setup a sandcastle to demonstrate this here

I have been looking at the source code and I think the scene.isCameraUnderground is changed since the globe is off.

I am wondering if there are any ways to get around this to keep the behaviour the same?

Thanks.

Hi there,

I definitely see the issue you’re facing. Could you explain why you need to turn the globe off entirely?