Hi everyone,
Panning and zooming behaviour works fine for me in this example from the underground tutorial.
However, for some functionaries we have to turn the globe off. As a result, zooming becomes really really slow, and if you click on the pipe and drag the mouse up, it will do a rotate (feels like zooming out) instead of a pan behaviour when the globe is on in the tutorial. I’ve setup a sandcastle to demonstrate this here
I have been looking at the source code and I think the scene.isCameraUnderground is changed since the globe is off.
I am wondering if there are any ways to get around this to keep the behaviour the same?
Thanks.