I’ve loaded few models and lots of small lines via CZML.
From time to time I change a couple of lines which disrupts otherwise smooth animation.
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Am I right assuming that all lines were added to the same PolylineCollection and when I modify one or two the whole collection is re-processed?
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Can I control how primitives are split into collections from CZML or Entity API? Parent? EntityCollection?
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In general, if I need that performance, should I leave these high-level APIs alone =( and dig into primitives?
Thank you