I am using the latest build… When I add a billboard (pin) and then use a terrain provider, get relatively close in on an angle to my pin, rotate the scene around (like a circular hover around the billboard, using Ctrl-mouse), i notice that the pin moves around the surface quite a bit as if it is skating around, while I am panning/rotating the view.
Is this a known issue still? Work-around? or perhaps i’m missing something simple…
Here’s an older question, same vein: