For a pinch event: can i get both fingers positions from camera aggregator somehow? it just gives me a Cartesian2. I could use native callback but would be nicer if i dont have to mix.
For pinch in (zoom in) i dont get a pinch event at all…
Thanks for your help
const start :Cartesian2 = cameraAggregator.getStartMousePosition(Cesium.CameraEventType.PINCH);