Why this setup don’t work anymore, MRQ render just freezes when I hit render. It worked just fine in v2.15.0, but all following versions seem to be affected.
Hello, anyone? Kindly let me know if this issue was processed or just ignored by the team. Thanks.
Hi @kentzversky,
Thanks for reporting this. I can reproduce the problem, and I opened a pull request with a fix:
I also create a branch of Cesium for Unreal with this fix:
You can download a pre-release build that includes the fix using the instructions here (once CI finishes generating the binaries):
Super! Thank you so much!!
For all my future findings, is it possible to submit bug requests by myself? Will this be faster?
We don’t mind if you write issues yourself when you’re sure you’re seeing a bug and the bug has clear steps to reproduce it. But, in general, we usually prefer when people discuss what they’re seeing here on the community forum first.
Thanks, will discuss here. Looking forward for prompt response)