Polygon artifacts


I have rendered ocean in a cesium scene and on top of that I have added a polygon with zero altitude. Everything works great expect for some position of the camera I get this weird Z Fight…ish artifact. I tried changing the altitude to 10 of the polygon but it doesn’t seem to work. This artifact reduces as I increase the altitude.
Here is the screenshot. Even without ocean I get an arc that cuts through to polygon. I’m using Cesium 1.7. Any ideas to why is this happening and how to fix it?


Hello Naman,

Can you try upgrading to the latest version of Cesium? We’ve made changes since 1.7 to fix rendering artifact bugs like the one you’re seeing.