I have rendered ocean in a cesium scene and on top of that I have added a polygon with zero altitude. Everything works great expect for some position of the camera I get this weird Z Fight…ish artifact. I tried changing the altitude to 10 of the polygon but it doesn’t seem to work. This artifact reduces as I increase the altitude.
Here is the screenshot. Even without ocean I get an arc that cuts through to polygon. I’m using Cesium 1.7. Any ideas to why is this happening and how to fix it?