Hi, I am trying to create a polygon on top of the Cesium 3D Tiles but I am having this weird behavior.
When I zoom in, I get this solid polygon and I want this to be consistent regardless of the camera angle.
Now I slightly move the camera to tilt the display and it shows like this
Is there any way that I could make the polygon appear solid without this weird behavior regardless of the camera orientation and position?
Are there any factors that affects the display of the polygon when I change the camera orientation?