Hi,
When displaying polygons in Cesium loaded from CZML, polygons in certain areas of the globe (e.g., Australasia) are much more poorly lit than those more central to the map. Is there some way to change this so that all polygons are equally “bright” across the map?
From what I can see there is some control over this via different Fabric types when constructing polygons manually via the API but it isn’t clear to me how to do this in CZML.
Thanks,
Matthew Gwynne