Hi all,
Shadows on 3d tiles look jagged and seem like moving. You can see the link below.
http://keosdemo.netcad.com.tr/keos/?lng=en (Click on the earth button)
It seems to be related with camera angle.
Thanks.
Hi all,
Shadows on 3d tiles look jagged and seem like moving. You can see the link below.
http://keosdemo.netcad.com.tr/keos/?lng=en (Click on the earth button)
It seems to be related with camera angle.
Thanks.
We’re aware of some shadow rendering artifacts, there’s some open issues here:
https://github.com/AnalyticalGraphicsInc/cesium/issues?utf8=✓&q=is%3Aissue+is%3Aopen+shadows
For this particular case, I think it might be that the shadow map doesn’t have enough resolution. See Sean’s response here about tweaking the shadow map distance:
https://groups.google.com/d/msg/cesium-dev/l8b3dmA4_as/Unfy7IHdBAAJ
Thank you for the reply Omar.