Strange Behaviour of Shadows on 3d tiles

Hi all,

Shadows on 3d tiles look jagged and seem like moving. You can see the link below.

http://keosdemo.netcad.com.tr/keos/?lng=en (Click on the earth button)

It seems to be related with camera angle.

Thanks.

We’re aware of some shadow rendering artifacts, there’s some open issues here:

https://github.com/AnalyticalGraphicsInc/cesium/issues?utf8=✓&q=is%3Aissue+is%3Aopen+shadows

For this particular case, I think it might be that the shadow map doesn’t have enough resolution. See Sean’s response here about tweaking the shadow map distance:

https://groups.google.com/d/msg/cesium-dev/l8b3dmA4_as/Unfy7IHdBAAJ

Thank you for the reply Omar.