Stray lines drawn from North Pole

Hi Gerry,

The only thing I can this is that there must be some rogue data in your KML. If you’re able to reproduce this in a Sandcastle example that would give us a better idea if it’s a bug.

Best,

Hannah

The very first two placemarks define a polygon that straddles the anti-meridian and has an inner ring that is not contained within the outer ring. Removing those two placemarks eliminated the stray line. Switching to 2D makes it easier to see the polygon.

Scott

Thanks Hannah and Scott! Apparently there is an issue on the backend that creates the KML.

-Gerry