Ue4 get actor ecef

Hi,

in PIE mode, when I travel around the globe with my custom flying character I notice that the my actor rotates with respect to the old origin.

How to “Set Origin Here” while in play mode ? I have tried the following but not lack. I am trying to “Inaccurate Set Georeference Origin” after the player moves. However for some reason it does not work. Any idea ?

Hi @jimver04,

Your blueprint looks correct, I’m not sure why it wouldn’t be working. Try keeping the blueprint editor up while playing in editor to make sure the nodes are actually running. The only thing I can think of is that there may be something happening elsewhere in the blueprint that is preventing the node from running.

-Alex