Unable to load 3dtileset while in runtime

Hello, I want to use the 3dtileset in AR,so I tried to import 3dtileset into the unity project using Cesium ion.However,I ran into a problem while 3dtileset couldn’t be loaded in runtime and 3dtilest just only worked in the editor.
I used AR foundation and Geospatial Creator in ARCore extension.When I remove these components,the 3dtiles will still be loaded,but I won’t be able to load them in time after I use them again.
I successfully ran the AR app on my phone yesterday and 3dtileset could be loaded.But I don’t know how to make it now.
Today I made an upgrade to the installation package and everything was ruined (Cesium for unity 1.3.1 to 1.5.0) And now I click the pause when in runtime,and the 3dtileset will load in the runtime again,which made me so confused.
I’m depressed right now and I’m begging someone to help me with this,this is for a university project,thanks you all for your help!




Hi @Sonou, welcome to the community!

Apologies for the slow response. Unfortunately we’re not involved with the development of Geospatial Creator, so I’m not sure how much we can help you there. The version of Cesium for Unity you’re using is fairly old, too – our latest version is v1.15.4.

If you end up experimenting with other frameworks like OpenXR, we could be of more help. Please let us know!