Use WMS server in Unreal

Hi all,
there’s a way to use wms server to load maps in unreal? I found “Source” option in Cesium World Terrain layer. The source can be an url address. If I insert a wms server, it doesn’t work…

Hi @Aquil8,

Currently, WMS is not supported. If this is a feature you need, you can try to implement a custom RasterOverlay that supports WMS. For more information, check out this issue: Can I use self-published data? · Issue #292 · CesiumGS/cesium-unreal · GitHub


Thank you Alex :slight_smile: