Using CesiumJS 3D Map Web Application on Meta Quest 3 VR

We have developed a 3D map web application using CesiumJS along with HTML, CSS, and JavaScript. The application integrates:

  • 3D Tileset (buildings) accessed via a tileset URL from an application server
  • Cesium terrain built with Cesium 3DTiles and Node.js
  • Several custom tools/features, such as:
    • Ruler
    • Draw AOI (Area of Interest)
    • Measure tool
    • Other UI tools interacting with the 3D scene

Objective / Roadmap:

We are now planning the next steps for the application and want to explore the following possibility:

**Question: **
Can this CesiumJS-based 3D web application—with all the mentioned features and tools—be used/viewed in Meta Quest 3 VR as it runs in browser, maintaining full functionality in VR mode?

  • If any details or clarification are needed from our side, feel free to ask.
    Your support will really be appreciated.

Looking forward for replies.
Thanks

@Marco13 @Kevin_Ring @Luke_McKinstry @Gabby_Getz @Shehzan_Mohammed

I cannot answer the question, but would strongly suggest to keep that discussion in one thread. The one at Develop VR-Integrated Unreal 3D Map Application for Meta Quest 3 with Features similar to CesiumJS Web App seems to have a few more details, so it may make sense to continue there, unless there are very specific differences to be discussed (CesiumJS vs. Cesium For Unreal)

thanks.Next will do care of that
In this thread I want get to know that, Is it possible to view my cesium js web app in quest vr device so that I categorized it in cesium js.And other tag is categorized in cesium for unreal.

@Marco13