Using CesiumJS 3D Map Web Application on Meta Quest 3 VR

We have developed a 3D map web application using CesiumJS along with HTML, CSS, and JavaScript. The application integrates:

  • 3D Tileset (buildings) accessed via a tileset URL from an application server
  • Cesium terrain built with Cesium 3DTiles and Node.js
  • Several custom tools/features, such as:
    • Ruler
    • Draw AOI (Area of Interest)
    • Measure tool
    • Other UI tools interacting with the 3D scene

Objective / Roadmap:

We are now planning the next steps for the application and want to explore the following possibility:

**Question: **
Can this CesiumJS-based 3D web application—with all the mentioned features and tools—be used/viewed in Meta Quest 3 VR as it runs in browser, maintaining full functionality in VR mode?

  • If any details or clarification are needed from our side, feel free to ask.
    Your support will really be appreciated.

Looking forward for replies.
Thanks

@Marco13 @Kevin_Ring @Luke_McKinstry @Gabby_Getz @Shehzan_Mohammed

I cannot answer the question, but would strongly suggest to keep that discussion in one thread. The one at Develop VR-Integrated Unreal 3D Map Application for Meta Quest 3 with Features similar to CesiumJS Web App seems to have a few more details, so it may make sense to continue there, unless there are very specific differences to be discussed (CesiumJS vs. Cesium For Unreal)

1 Like

thanks.Next will do care of that
In this thread I want get to know that, Is it possible to view my cesium js web app in quest vr device so that I categorized it in cesium js.And other tag is categorized in cesium for unreal.

@Marco13