Viewshed Analysis and Cesium Tilesets

Hello,

I am currently using the following viewshed plugin for my project. Using this plugin, direct hits are supposed to be blue and anything behind those directs hits are supposed to be yellow. As seen in the image below, Cesium Tilesets are semi-detecting direct hits. Has anybody ran into this issue before or is there already an Unreal Engine forum addressing this problem. Any help will be greatly appreciated, thank you!

Hi @dyllan-aeroai,
I haven’t tried that plugin and I don’t have a direct answer for you. But one thing to check is that you’re using a very recent version of Cesium for Unreal. The latest is v2.16.0, and physics line traces should be much more reliable in that version compared to earlier ones.