WorldTerrain的水效果导致多边形剪切效果异常

使用WorldTerrain搭建的基础地球,使用Cartographic Polygon裁掉了一块区域,效果是正确的,但是一打开EnableWaterMask裁切的区域就不正确了,希望得到帮助


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Hi @wszty,

Unfortunately I’m not able to reproduce this behavior. Could you please include step-by-step instructions for creating this example? Once we can confirm the behavior on our end, we’ll be better equipped to fix it. :smile:

我可能找到原因了,是我自己手动修改了Water的材质,如果是默认材质或者“Instances”文件夹下的水材质就不会出这个问题

Glad to hear that you found the reason for the weird behavior, @wszty! Let us know if anything else comes up :smile: