XYZ slippy map tiless support

I have a local tile service that uses a xyz slippy map tile format very similar to openstreetmaps.

Is it possible to support this type of tile service? Neither the WMS or TMS raster overlay script will work with an xyz service as far as i can tell.

CesiumJS has OpenStreetMapImageryProvider which i think will work for the browser (although i’ve not tried it yet as i’m experimenting with unity first) but cesium for unity appears to be mising similar functionality.


CesiumJS’s OpenStreetMapImageryProvider and UrlTemplateImageryProvider can and eventually will be ported to Unreal and Unity, but they’re not available yet. Adding a new type of imagery provider is a reasonably straightforward project for a keen external contributor, so let me know if you might be interested.

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