2D Top Down Map

Hi, we’re developing a flight simulator and we need to show a top down 2D map, similar to a Google map. Does anyone know how we can do this with Cesium in Unity?

Thanks

Hello @FlightMe, welcome back to the forum!

A true 2D map view like CesiumJS has is not possible, however if you want to have a 2D Rendering zone or tabletop you could make a tileset excluder class, which could show a given area and have the earth scroll along it. This is used commonly with “table top” view applications. Otherwise you can play with field of view but at a certain distance the curvature of the earth will be apparent.

Thanks for the help! Is there a way to do that without rendering any of the geometry? We’re dealing with VR so we can’t afford any performance hits

No problem!

If you want a simple ellipsoid to render your imagery which is very low poly, just change the tileset source “From Cesium ion” to “From Ellipsoid”. You could start with the quick add “Cesium World Terrain + Google Maps 2D Satellite” and perform the change from there.

Ok thanks! We’ll give that a try and see how it goes.