Hi Guys @BaoTran@Marco13:
I need some help, I try to use Cesium for Unreal import a 3Dtiles in UE4, The 3DTiles is looks good in Cesium ion, BUT I cant see it in UE4. I dont know whats wrong with it?
Are there any error messages in the output log ("Window” Menu → Developer Tools → Output Log)? If not, would it be possible to share the tileset (maybe privately), so that the developers can try it out locally, to see what might be wrong?
Based on the provided tileset, the main reason for the tileset not being rendered is that it contains point cloud data, and this is not yet supported.
This is indicated by a warning in the console:
… [warning] [TileContentFactory.cpp:74] No loader registered for tile with content type ‘’ and magic value ‘pnts’.
Admittedly, the message could be clearer: For end-users, it should just say: “Point clouds are not supported”, and it should probably be an error message, and not only a warning. Also, I could/should have guessed that based on the directory screenshots that you posted, which clearly contained a pnts directory.