Built in issue with scale earth

Hi, i tried unity in my urp project and it worked fine but now with built-in, i spawn the earth with cesium and that’s fine but when i reduce the scale of it like on my urp project, the earth just disappear and i have no idea why, its just a black sphere.

I can’t replicate this issue in a built-in project. Maybe check your lighting / material setup.

try to scale it by 6e-05 and tell me if you have the same thing as me pls

I see the problem once I apply 6e-05 to the Z-component of the scale. But this is a general Unity bug with multiple forum threads complaining about it. For example, this one, this one, and this one.

I’ve opened an issue on Github anyways to make note of this, but I don’t know if we will be able to find a solution. You may just have to scale up the rest of your scene to compensate.

Yes thanks for this, i will adapt but the weird thing is that there is no problem in urp, so i guess that’s a built in issue.

Thanks for all.