I’m trying to add a Cesium Cartographic Polygon to my project, in order to cut out a part of my building tileset where I want a pointcloud to show.
The button to add the this polygon in the Cesium plugin doesn’t seem to work. Nothing happens when I click the + icon. And when I click it repeatedly, somehow it adds a dynamic camera to my scene, even though I definitely didn’t choose to add that.
Is this a bug in the Cesium plugin or am I doing something wrong?
Does it work if you expand the size of the window? If all else fails, you can manually create an empty GameObject with a CesiumCartographicPolygon component, and that should work too.
Hi Janine, thank you for your response, this was indeed the case. Maybe because I have a 16:10 screen? It’s odd, because when I move my mouse over the button, it does light up correctly. At any rate, it’s a Unity problem so let’s consider this resolved.