Cesium unreal: collision profile missing, cook failed

When trying to package any unreal engine profile with cesium, I get the following error and the cook/build fails:

UATHelper: Packaging (Android (ASTC)): LogInit: Display: LoadErrors: Error: Collision Profile settings do not include an entry for the Water Body Collision profile, which is required for water collision to function. Add entry to DefaultEngine.ini?

Is this something the plugin is supposed to add but is failing to do so?

Hi Mohsen,

This is something that we note in our Quickstart tutorial.

We can’t add this setting automatically from the plugin side (to our knowledge), but you can add the entry yourself so that it works.

Let us know if that resolves the issue!