Change georeference scale at runtime


I’m trying to change the Georeference scale at runtime (works in editor) but it doesn’t seems to affect the 3d tileset (using the set Scale node).
Am I missing something ?


Hi @Seb,

The Set Scale node on the CesiumGeoreference would be the way to do this. Do you mind sharing a screenshot of your Blueprints? That way, we can replicate what you’re doing and investigate any issues.