I’m having an issue with Google photorealistic 3D tiles in Omniverse. I can pull them up and save them, but when I close the USD composer and reopen the saved USD file, the tile doesn’t exist anymore. Any assistance would be greatly appreciated.
Hi @Yasindela, I don’t think what you’re looking for is possible.
Tiles are stored in memory in a lower-level system called Fabric and aren’t saved to the USD stage. The only information saved in the USD stage is information about the tileset like the asset id.