GooglePhotoRealistic 3D tiles can't work in Quest3 (UE5)

Hello, I am trying to display google photorealistic 3d tiles on my QUEST3.,but there seems have some problems. The textures of building can’t display. However, the other asset id in ION for the dataset such as 1,2 is correct.



Could anyone help me?

Hi @Gewei_Li, thank you for the question and welcome to the forums! This seems to be the same issue that was reported on our GitHub page a few weeks ago. I’ve just merged a fix for it into main, so if you pull the GitHub repository into your project it should have this issue fixed!

Hi @azrogers ,thanks for the reply. I have try your newest github code and plugin,recompile them and update to my project, but seems the issue can’t be settled. I paste the two videos to make the issue more clear,the first is the Cesium World Terrain in Quest3:

the second is Google Photorealistic 3D Tiles in Quest3:

Any idea would be appreciated.