Well i got into some problems in my application first of all the main issue is about the performances while add and delete points on the map.
In the extreme situation:
The rate of adding its about 10k points per second.
And on the same time 10k points removed per second.
Now the main problem is that the fps is very low.
I was thinking about some solutions but it seems that i stuck.(try using primitives)
Maybe something wrong with the apporach of delete and add...
By the way he solution that may come is maybe to update the current points but every second another points in random position added and another points deleted.
There is no connection between the added and the removed points.
There is anyway to improve the performances ?