I am trying to make some additions to DynamicPawn BP by making first the DynamicPawn_Child BP class. However, it seems that dynamic movement is not inherited to the child. WASD keys are moving at very low speed for the child when I am far from earth. I have made the parent variables as public by clicking on the eye button but nothing happens. I assume that parent variables can not be affected by child or parent functions are not visible outside parent ? They are public however.

I finally duplicated the Parent Pawn and it works. However, it is not the best option.