Hello, I need help with the draped shape area on terrain,
as you can see in the picture, polygon(or something else) is clamp to terrain and also is floating above the ground maintaining all different heights from ground.
draped right on the terrain(yellow one in picture), I can make it, yet I’m struggling to float that one(blue one in picture) with adjusting height, I’ve used heightReference, but it doesn’t maintain various terrain altitude when it’s floating above the ground
How can we achieve this? It will be tremendous help If you enlighten me with sandcastle example!