Hi!
I’m trying to remove the CESIUM_RTC usage from a tileset. Reading the 1.1 specifification (3D Tiles Specification) it says:
“The RTC_CENTER can be added to the translation component of the root node of the glTF asset.”
This is how the important part of the original gltf looks like (this gltf loads fine in Cesium):
"nodes": [
{
"matrix": [
1,
0,
0,
0,
0,
0,
-1,
0,
0,
1,
0,
0,
0,
0,
0,
1
],
"mesh": 0
}
],
"scenes": [
{
"nodes": [
0
]
}
],
"scene": 0,
"extensionsUsed": [
"CESIUM_RTC"
],
"extensionsRequired": [
"CESIUM_RTC"
],
"extensions": {
"CESIUM_RTC": {
"center": [
3133805.225747891,
992857.7233499398,
5447439.535584584
]
}
},
after my modification ( I added the values from the CESIUM_RTC to the matrix):
"nodes": [
{
"matrix": [
1,
0,
0,
0,
0,
0,
-1,
0,
0,
1,
0,
0,
3133805.225747891,
992857.7233499398,
5447439.535584584,
1
],
"mesh": 0
}
],
"scenes": [
{
"nodes": [
0
]
}
],
"scene": 0,
This does not work, no errors in Cesium but I can not see the mesh. I also tried to switch the y and z values with no visual difference.
I attach my original asset and also my modified asset which does not work.
Any ideas?
send.zip (6.5 MB)