How to cut a hole in Unity just like "ClippingPlaneCollection" in CesiumJS

Is there anyway to cut a hole or Clip an Irregular polygon at the Terrain or the Oblique photography just like the “ClippingPlaneCollection” in CesiumJS API?

In Cesium for Unreal, we have a way to clip away parts of terrain or another tileset:

We expect to bring a similar feature to Cesium for Unity in the future.

Kevin

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:smiley:Thank you so much!