Mini Camera Windows Terrain Disappears

Is there a way to get the Terrain to not disappear in a mini Camera View, As a drone flies towards or forwards, the terrain off in the distance disappears. Is there a way to avoid that?

Here is a video to see how it looks: MiniCameras_loosing_Terrain.mp4 - Google Drive

Take a look at the 07_CesiumMultiView level in the Cesium for Unreal Samples. You can install the samples from the Epic Marketplace or from GitHub:

I will take look next week.