New 2D tilesets not rendering flat

Hi, not sure if i’m missing something or if this is not implemented yet.

I’m wanting to use the new 2D tilesets but not as an overlay on the 3D terrain. Id like them to just display on a flat mesh. Is there an option to ignore the Tile height? or another component for showing Imagery?

Hope someone can help!

@JohnCarpenterEleco On the Cesium 3D Tileset there is a “Tileset Source” option. You can set this source to “From Ellipsoid,” which will display the globe as a flat mesh. Or, well, an ellipsoidal mesh - it’s still a round earth, but there’s no elevation included.