OSM Buildings Texture

Hello! Is there a way to texture OSM in any way? Possibly even with the terrain texture.
Thanks in advance.

Hi @Radu_Bitere,

You can drape the terrain imagery over OSM buildings - this post explains how.

If you’re interested in procedurally adding detail on the sides, I’ve been experimenting a little with a window material - you can read more here. You can edit tileset materials like you would other materials in Unreal.

Hope this helps,
Alex

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Thank you for you reply. It seems to somewhat work, but the textures are very low res, even when I modify the max texture size and max screen space…

Hi @Radu_Bitere,

It’s currently not possible to make the texture sharper beyond what you can get with the Max SSE and Max Texture Size properties. You can read more about why here.

-Alex

Okay, thank you!

Cesium reportedly supports CityGml
ref: 3D Buildings – Cesium

You can use GDAL to convert OSM to CityGml.