Play sequence in blueprint is correct in ue4,but incorrect in ue5

cesium for unreal version 1.17.0,start with sample2 map,add a new LevelSequence to view 3dtileset,preview in ue4 and ue5 editor is correct,also play in ue4 standalone runtime is correct,but play in ue5 standalone runtime is incorrect.
can anybody help me?

Hi @martin416, can you share more about how the sequence is incorrect in UE5 standalone? Screenshots showing the difference between the working version and not working version would be helpful.


in cesium for unreal version 1.18,It seems to be OK。
There’s a new problem:I want to use the level sequence to make animation in UE5. If you don’t use Sublevels, it’s OK.
If you use Sublevels, you will have problems in playing. My usage is as follows: I added levelSequence and CameraActor in SublevelsA, which is correct in the preview of Sequence, and then I called the play method of this levelSequence in the blueprint of sublevel. It has no effect and I don’t know why.
can you help me?