Hi, I have a rendering problem in witch i can see the globe border light line even on the buildings and objects that are in front. When i see the animation before rendering, everything is fine. What should i change?
I can’t tell what’s going on in that closely cropped screenshot. Can you provide one with more context? Better yet, can you tell me how I can reproduce this problem myself, preferably starting with the Cesium for Unreal Samples project?