Cesium Team,
Just a super minor issue I think I found, probably just a byproduct of the latest release changes not marrying up with Cesium documentation.
The SkyBox Textures located in the (b13) Build/Cesium/Assets/Textures/SkyBox are as follows:
tycho2t3_80_mx.jpg
tycho2t3_80_my.jpg
tycho2t3_80_mz.jpg
tycho2t3_80_px.jpg
tycho2t3_80_py.jpg
tycho2t3_80_pz.jpg
But the SkyBox image files used in the Live Coding/Sandcastle examples still refer to:
scene.skyBox = new Cesium.SkyBox({
positiveX: imageryUrl + ‘SkyBox/tycho8_px_80.jpg’,
negativeX: imageryUrl + ‘SkyBox/tycho8_mx_80.jpg’,
positiveY: imageryUrl + ‘SkyBox/tycho8_py_80.jpg’,
negativeY: imageryUrl + ‘SkyBox/tycho8_my_80.jpg’,
positiveZ: imageryUrl + ‘SkyBox/tycho8_pz_80.jpg’,
negativeZ: imageryUrl + ‘SkyBox/tycho8_mz_80.jpg’
});
Thanks for another awesome release.