I have installed Cesium for Unreal 5.6 on Windows and followed the Quickstart tutorial.
At Step 5: Create a globe, nothing happens for me. The tutorial says: “Terrain will appear in the level.”
But that doesn’t happen.
So I checked the Output Log to see if there were any errors. And indeed, there are some. Now I don’t know if these issues are related.
LogClass: Error: BoolProperty FCesiumGeocoderServiceAttribution::bShowOnScreen is not initialized properly. Module:CesiumRuntime File:Public/CesiumGeocoderServiceBlueprintLibrary.h
LogClass: Error: StructProperty FCesiumGeocoderServiceFeature::LongitudeLatitudeHeight is not initialized properly. Module:CesiumRuntime File:Public/CesiumGeocoderServiceBlueprintLibrary.h
LogClass: Display: 2 Uninitialized script struct members found including 0 object properties
LogTextureGraph: Warning: serialize Var v-1<0x00000000>: NOT FOUND for None
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: LogClass: BoolProperty FCesiumGeocoderServiceAttribution::bShowOnScreen is not initialized properly. Module:CesiumRuntime File:Public/CesiumGeocoderServiceBlueprintLibrary.h
LogAutomationTest: Error: LogClass: StructProperty FCesiumGeocoderServiceFeature::LongitudeLatitudeHeight is not initialized properly. Module:CesiumRuntime File:Public/CesiumGeocoderServiceBlueprintLibrary.h