Setup:
High resolution nDisplay setup with master + 6 projector nodes, in a dome. I have disabled frustum clipping to get the terrain to load outside of main view.
Issue:
After running for a while, the terrain stops loading, more or less at the same time for all nodes.
It takes several minutes before we can run the app with loading
I’m suspecting that we are sending to many requests on the same token, since all 7 nodes are using the same token.
Log:
[2026.09.29-09.50.09:744][405]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/9/532/420.terrain?v=1.2.0&extensions=octvertexnormals-metadata
[2026.09.29-09.50.09:744][405]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/8/264/209.terrain?v=1.2.0&extensions=octvertexnormals-metadata
[2026.09.29-09.50.09:760][406]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/8/265/209.terrain?v=1.2.0&extensions=octvertexnormals-metadata
[2026.09.29-09.50.09:760][406]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/9/534/418.terrain?v=1.2.0&extensions=octvertexnormals-metadata
[2026.09.29-09.50.09:760][406]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/9/534/419.terrain?v=1.2.0&extensions=octvertexnormals-metadata
[2026.09.29-09.50.09:760][406]LogCesium: Error: [2026-09-29 11:50:09.744] [error] [ErrorList.h:89] Errors loading quantized mesh terrain:
- Received status code 429 for tile content https://assets.ion.cesium.com/us-east-1/asset_depot/1/CesiumWorldTerrain/v1.2/8/266/209.terrain?v=1.2.0&extensions=octvertexnormals-metadata
I wonder if it would be possible to temporarly disable the request limit on the token.
Looking at the traffic on the project token it doesnt seem that bad, and we only need it to work for a short demo for now. A high amount of requests for a short while would be acceptable.