Errors when loading tileset: - Received status code 429

Everything was working fine, render out of sequencer, looks perfect. Then it’s not. It just stopped working. I cannot load the base map, and if it does, (1 out of 25 try’s) it then hangs on motion blur… Does anyone know what causes this or if there is a workaround?

Thanks,

In case anyone runs into this issue, use the Google API bypass. This also solved the hang on Motion blur.

Hi @CKGHD, welcome to the community!

I think you may be running into the issue described here:

Actually, I just noticed the subject of your message, which mentions 429 errors. 429 errors usually indicate that you’ve exceed your quota for Google Photorealistic 3D Tiles.