Unreal Cesium Error : Status Code 429

Hey all!

I was in the middle of working in an unreal project with Cesium and a Google Photo Real Tile already loaded in. Then all of a sudden it disappeared on me.

I’m getting the following error in my output log:

LogCesium: Error: [2024-09-12 18:07:17.721] [error] [TilesetJsonLoader.cpp:924] Received status code 429 for tile content https://tile.googleapis.com/v1/3dtiles/datasets/CgA/files/UlRPVEYuYnVsa21ldGFkYXRhLnBsYW5ldG9pZD1lYXJ0aCxidWxrX21ldGFkYXRhX2Vwb2NoPTk4NyxwYXRoPSxjYWNoZV92ZXJzaW9uPTYsYWxpZ25tZW50X3ZlcnNpb249Uk9DS1RSRUVfOTg3X0dPT0dMRV9EQVRVTV8yMDI0MDcwNFQwNzUzWl9nZW5lcmF0ZWRfYXRfMjAyNDA5MDZUMTY0NVo.json?session=CJOZ_Kj1kLiqZhDaiI-3Bg&key=AIzaSyBQ7Wj99aTxRqET-22qYWGFcDCWgVDt89A

Bing maps and other assets all generate and work as usual. I did see there was an update for the Cesium plugin. So I updated it and restarted my computer but still no luck. :confused:

Is it just not communicating with Google or something?

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Okay, never mind! It just came back, haha. :rofl:

I still receive error code 429 :confused:

Please see here:

Sorry for the inconvenience!

Me too…
Is this currently happening worldwide?

@syuta_yoshida There seems to have been a temporary issue with Google Photorealistic 3D Tiles. This should be resolved now according to Status Announcement: Requests for Google Photorealistic 3D Tiles through Cesium ion are sometimes failing - #3 by lisabos - maybe you want to check again.

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