The FlyTo Component cannot execute FlyToXXX function

When using the FlyTo component in Blueprints, even with the “Can Interrupt by Moving” option enabled, you cannot trigger another FlyTo operation while the current FlyToLocationLongLatHeight method is in progress. This means it’s not possible to interrupt an ongoing camera movement to fly to a different location.

“Can Interrupt by Moving” is supposed to mean that you can interrupt the flight by moving the UCesiumGlobeAnchoredActorComponent the CesiumFlyToComponent is attached to - for example, as a result of user input. To interrupt the flight from blueprint, you should be able to use InterruptFlight instead. I see the confusion - perhaps there’s better names we can give to these two features.

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